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How does it work?

To detect voice activity, AutoPTT listens to your microphone. It only cares about the sound levels; it does absolutely nothing with the actual audio content. It’s not recorded or sent anywhere. AutoPTT only uses the Internet for: verifying licenses checking for updates downloading and installing updates To press and/or release the push-to-talk key, AutoPTT creates fake keyboard input events (with SendInput). These work just like real keyboard events except that Windows flags them as having been programmatically generated.

Troubleshooting

AutoPTT will work with most games and apps with a few exception. Games or apps running as admin If you’re using AutoPTT with games/apps that are running as admin, then AutoPTT needs to be run as admin, as well. It’s also worth noting that if you’re running a game as admin and AutoPTT as admin while using AutoPTT to speak through another app like Discord, then (currently) that app also needs to be run as admin.

How to: Automatic Push-to-Talk with Voicemod Soundboard

Assuming you’ve already set up AutoPTT with the correct PTT key, this is how you can make your mic automatically activate when you press a key to play something from your soundboard app, whether you’re using push-to-talk or not. This same principle should work for other soundboard apps as well. In AutoPTT, click on “Hotkeys” to expand the section. Find “Extra Activation Key 1” and click the button next to it that says “<not bound>.

How to: Discord Priority Speaker with Voice Activation

This is a short guide on how to use AutoPTT to get voice-activated priority speaker on Discord, which currently requires push-to-talk. Open the Discord settings. Under “APP SETTINGS” click on “Keybinds”. At the top, click on “Add a Keybind.” In the added row, set “Action” to “Push-to-Talk (Priority)” and then click on “Record Keybind.” Press the key you want to use for priority speaker. This should be a key you normally don’t use for anything, like F12.

How to: Push-to-Talk on Game Controller

You can use AutoPTT to bind push-to-talk on an Xbox-compatible controller (or a Playstation controller, with DS4-Windows). Two ways you can go about it: Option 1: Remapping (not recommended) The first way is to effectively remap a button on your controller to a keyboard key, and use that as push-to-talk ingame. However, many games will automatically switch input methods between controller and mouse/keyboard depending on which the latest input came from, which can be distracting and sometimes even cause noticeable lag.